Pearl Research Publishes Analysis of Tencent's CrossFire


The online first-person shooter CrossFire has proven to be an enormous hit for Tencent with more than 1 million peak concurrent users. The title competes against games such as Special Force and Sudden Attack, all of which use the free-to-play model. Both Special Force and Sudden Attack were enormous hits in Korea and revitalized the FPS genre but it is CrossFire that has performed extremely well in China.

Heatwave Interactive Purchases Gods and Heroes IP

Heatwave Interactive, a game development studio and online publisher announced today the acquisition of the intellectual property rights and all assets for Gods & Heroes: Rome Rising, the Roman mythology themed Massively Multiplayer Online (MMO) game.

Nexon America to Publish PopTag

Nexon America, has announced it will be publishing PopTag!, with launch set for the first half of 2010. PopTag!, known as BnB Crazy Arcade worldwide, will follow the free-to-play business model.

Giant Interactive's Revenues Decline 20% QoQ

Giant Interactive Group Inc. (NYSE: GA) said net revenue for the third quarter 2009 was RMB290.2 million (US$42.5 million), representing a 20.3% decrease from RMB364.1 million in the second quarter 2009 and a 9.4% increase from RMB265.2 million in the third quarter 2008.

The9's Revenues Decline Due to Loss of WoW License

The9 Limited (Nasdaq: NCTY), an online game operator and developer in China, said net revenues for the third quarter of 2009 decreased by 91% quarter-over-quarter and decreased by 94% year-over-year to RMB25.5 million (US$3.7 million), mainly due to a decrease in revenue from World of Warcraft (WoW), for which its license agreement expired on June 7, 2009.

Netease Announces Revenues ( NTES) today announced its unaudited financial results for the quarter ended September 30, 2009.

Net profit for the third quarter of 2009 totaled RMB393.8 million (US$57.7 million), compared to RMB468.1 million(US$68.6 million) and RMB313.3 million (US$45.9 million) for the preceding quarter and the third quarter of 2008, respectively.

Funcom Reports Loss of $9.6 Million

Oslo-listed computer game developer and publisher Funcom NV (OSL: FUNCOM) said it incurred a pre-tax loss of $9.6m in the third quarter of 2009. Sales fell to $5.7m. The third-quarter results were driven by the disappointing performance of the massively multi-player online (MMO) game Age of Conan.

Perfect World Revenues Up 13% Quarter-over-Quarter

Perfect World (Nasdaq: PWRD) announced total revenues were RMB590.0 million (USD86.4 million) in Q3 2009, an increase of 13.2% from 2Q09 and 54.5% from 3Q08.

Net income attributable to the Company's shareholders was RMB288.3 million (USD42.2 million), an increase of 9.8% from 2Q09 and 45.0% from 3Q08.

Tencent Profit Up 19%


Tencent Holdings Limited (SEHK 00700), today announced results for the third quarter of 2009 ended September 30, 2009. Total revenues were RMB3,368.9 million (USD493.3 million), an increase of 17.0% over the second quarter of 2009 (“QoQ”) or an increase of 66.4% over the third quarter of 2008 (“YoY”).

Game Publisher ChangYou Launches in the US (NASDAQ:CYOU), a Chinese online game developer and operator opened its U.S. subsidiary in Silicon Valley and aims to introduce its online games to American gamers. The company’s first release in the U.S. market, Dragon Oath will launch open beta Nov. 5, 2009.

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